From 6e836d42f85fce12f5ee7de5ba2bf2e5b63e1ad2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=C3=89mile=20R=C3=A9?= Date: Mon, 6 Apr 2026 17:41:03 +0400 Subject: [PATCH] Add UI rules MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Émile Ré --- AGENTS.md | 1 + contrib/claude/ui.md | 259 +++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 260 insertions(+) create mode 100644 contrib/claude/ui.md diff --git a/AGENTS.md b/AGENTS.md index 1e575a234..8a61343bc 100644 --- a/AGENTS.md +++ b/AGENTS.md @@ -38,6 +38,7 @@ Detailed guides for specific subsystems live in `contrib/claude/`: - [`contrib/claude/license.md`](contrib/claude/license.md) — ISC license header (all file types) - [`contrib/claude/mcp.md`](contrib/claude/mcp.md) — MCP API patterns (specification.yaml, mcpgen, resolvers, type helpers) - [`contrib/claude/relay.md`](contrib/claude/relay.md) — Frontend Relay client (queries, fragments, mutations, pagination) +- [`contrib/claude/ui.md`](contrib/claude/ui.md) — `@probo/ui`, Tailwind, tailwind-variants, folders, skeletons, compound components - [`contrib/claude/release.md`](contrib/claude/release.md) — Release process (version bump, changelog, tag, push) - [`contrib/claude/sandbox.md`](contrib/claude/sandbox.md) — Lima sandbox environments (create, manage, access services) - [`contrib/claude/validation.md`](contrib/claude/validation.md) — Validation framework (fluent API, validators, error codes, propagation) diff --git a/contrib/claude/ui.md b/contrib/claude/ui.md new file mode 100644 index 000000000..eba63d62d --- /dev/null +++ b/contrib/claude/ui.md @@ -0,0 +1,259 @@ +# UI system (`@probo/ui`) + +Shared React UI for Probo apps lives in the **`@probo/ui`** workspace package ([`packages/ui`](../../packages/ui)). This document describes **target** conventions for building and styling those components. + +**Today’s codebase does not fully match these rules.** The tree still uses layouts like `Atoms/`, `Molecules/`, and `Layouts/`, and many files mix ad-hoc Tailwind on `className` with `tailwind-variants`. Treat this guide as the direction for new work and refactors, not as a description of the current tree. + +For data loading and GraphQL on the console, see [`contrib/claude/relay.md`](relay.md). + +## Package and tooling + +| Item | Convention | +|------|------------| +| Package | **`@probo/ui`** — import shared components from this package in apps. | +| Styling | **Tailwind** (project uses Tailwind v4 in `packages/ui`). | +| Variants API | **`tailwind-variants`** — `import { tv } from "tailwind-variants"` to define component styles and slot class names. | + +Preview components with Storybook from `packages/ui`: `npm run dev` (Storybook on port 6006 per `package.json`). + +## `tailwind-variants` and `className` + +In a **single component file**, do **not** mix arbitrary Tailwind utility strings on `className` with `tailwind-variants` for the same styling concerns. Put layout and look in **`tv` variants and `slots`** (and the APIs `tv` exposes for overrides). If consumers need extensibility, expose it through variant props or documented slot/class hooks—not by sprinkling raw utilities beside `tv()` output in the same file. + +For **compound / multi-slot** components, define `tv` in a **dedicated module** (see [Variants file](#variants-file)) so loading-only code paths can import styles without pulling the full interactive implementation. + +### Do / don’t: `tv` vs raw `className` + +```tsx +// Bad — same file mixes tv() output with ad-hoc Tailwind on className (clsx shown for the anti-pattern) +import { clsx } from "clsx"; +import { tv } from "tailwind-variants"; + +const row = tv({ base: "flex items-center gap-2" }); +export function Row({ children }: { children: React.ReactNode }) { + return
{children}
; +} +``` + +```tsx +// Good — layout and look live in tv +import { tv } from "tailwind-variants"; + +const row = tv({ + base: "flex items-center gap-2 rounded-md border border-border-low", +}); +export function Row({ children }: { children: React.ReactNode }) { + return
{children}
; +} +``` + +```tsx +// Good — optional styling toggles use tv variants, not extra className strings in this file +import { tv } from "tailwind-variants"; + +const row = tv({ + base: "flex items-center gap-2", + variants: { + bordered: { true: "rounded-md border border-border-low", false: "" }, + }, + defaultVariants: { bordered: true }, +}); +export function Row(props: { bordered?: boolean; children: React.ReactNode }) { + return
{props.children}
; +} +``` + +## Folder layout + +**Simple and layout primitives** belong in **usage-oriented** folders: + +- `typography/` +- `form/` +- `layouts/` + +**Other components** live in a folder **named after the component** (e.g. `ImageCard/`), with optional split files for subparts. + +### Do / don’t: folder placement + +```text +// Good — target layout (usage folders for primitives, component folder for composites) +packages/ui/src/ + media/Image.tsx + media/ImageSkeleton.tsx + typography/Text.tsx + typography/TextSkeleton.tsx + form/Field.tsx + layouts/CenteredLayout.tsx + ImageCard/variants.ts + ImageCard/ImageCard.tsx + ImageCard/ImageCardSkeleton.tsx + +// Bad — ad-hoc placement for a simple primitive (should live under typography / form / layouts) +packages/ui/src/RandomFolder/Text.tsx +``` + +## Skeletons + +For each meaningful component, provide a paired loading UI: + +- Naming: **`ComponentName`** and **`ComponentNameSkeleton`** (e.g. `Text` / `TextSkeleton`). + +A partial precedent today: [`CenteredLayoutSkeleton`](../../packages/ui/src/Layouts/CenteredLayout.tsx) alongside the layout component. + +### Do / don’t: skeleton naming + +```tsx +// Good — paired names +export function Text(props: TextProps) { /* … */ } +export function TextSkeleton() { /* … */ } + +// Bad — unrelated name or missing pair +export function Text(props: TextProps) { /* … */ } +export function LoadingText() { /* … */ } // use TextSkeleton instead +``` + +## Compound modules (e.g. `ImageCard`) + +Multi-region UI (card shell, media, text column, etc.) is exported as a **compound module** with static properties on one object. + +### Folder and exports + +- One directory per feature component (e.g. `ImageCard/`). Heavy logic may live in **separate files**; the public surface remains **`ImageCard`** with attached properties. +- **`ImageCard`** — the compound module (named/default export as established in the package). +- **`ImageCard.Root`** — top-level container **when it may hold business logic** (state, effects, data wiring, etc.). +- **`ImageCard.Shell`** — **pure layout shell**: takes **`image`** and **`text`** (and other region) **props**—each a `ReactNode`—and places them in the matching **`tv` slots**. **No children** for layout regions on `Shell`; **no state or logic** in `Shell`. If the outer wrapper is layout-only, expose it as **`Shell`**, not **`Root`**. +- **`Image`** and **`Text`** — **shared primitives** from **`@probo/ui`** (e.g. typography / media folders), not namespaced under **`ImageCard`**. **`Root`** composes them into **`Shell`**’s **`image`** / **`text`** props; apps import the same **`Image`** / **`Text`** everywhere. + +**`Root` vs `Shell`:** use **`Root`** when the container owns logic; use **`Shell`** for a presentational outer frame. **`Root` may render `Shell`** inside when logic sits outside the styled layout. + +### `tailwind-variants` slots + +For this pattern, model regions with **`tv` `slots`** named consistently with the layout—for the example above: + +- `shell` +- `image` +- `text` + +Add or rename slots when the layout has more or different regions. **`Shell`** applies the matching slot output on its wrappers; **`Image`** / **`Text`** stay free of **`ImageCard`**-specific layout—keep the [no-mixing rule](#tailwind-variants-and-classname) in each file. + +### Do / don’t: compound API and slots + +`variants.ts` holds `tv`; **`Shell`** applies slot class names on its wrapping tags only (no duplicate Tailwind strings for those regions in the same file). + +```ts +// ImageCard/variants.ts — Good +import { tv } from "tailwind-variants"; + +export const imageCard = tv({ + slots: { + shell: "flex gap-4 rounded-lg border border-border-low p-4", + image: "shrink-0 overflow-hidden rounded-md", + text: "min-w-0 flex-1 flex flex-col gap-1", + }, +}); +``` + +`Shell` calls **`imageCard()`** (or **`imageCard({ … })`** when the layout has variants), destructures **`shell`**, **`image`**, and **`text`**, and mounts each slot’s class name on a **wrapper element** around the prop node. **`Image`** and **`Text`** supply semantics and styling for media and copy; **`Shell`** only owns the **card layout slot wrappers**. + +```tsx +// ImageCard/ImageCardShell.tsx — Good — slot class names on wrapping tags +import { imageCard } from "./variants"; + +export function ImageCardShell(props: { image: React.ReactNode; text: React.ReactNode }) { + const { shell, image, text } = imageCard(); + return ( +
+
{props.image}
+
{props.text}
+
+ ); +} +``` + +```tsx +// ImageCard/ImageCard.tsx — Good — Root owns logic; Shell receives region nodes as props +import { Image, Text } from "@probo/ui"; + +function ImageCardRoot(props: { image: React.ReactNode; text: React.ReactNode }) { + const id = useId(); + // state, effects, data wiring … + return ( + {props.image}} + text={{props.text}} + /> + ); +} + +// Bad — Shell takes regions as children instead of image / text props +// +// … +// +// + +// Bad — data hooks or state live on Shell +function ImageCardShellWithData(props: { image: React.ReactNode; text: React.ReactNode }) { + const data = useQuery(/* … */); // move to Root (or above) + return ( +
+ {props.image} + {props.text} +
+ ); +} +``` + +(The snippets above are illustrative; names and props should match the real component.) + +## Skeleton placement and composition + +For compound components, the **card-level skeleton is not nested** on the module as `ImageCard.Skeleton`. Export **`ImageCardSkeleton`** as a **separate top-level symbol** (e.g. `ImageCardSkeleton.tsx` or the folder barrel) so routes can depend on **loading UI + shell layout** without importing the full `ImageCard` graph—smaller initial bundles for skeleton-first views. That also avoids pulling in **Radix UI** and other dependencies that are **not needed at load time** for the skeleton-only path. + +**Implementation:** `ImageCardSkeleton` should **reuse the same layout as the real card** by rendering **`ImageCard.Shell`** with the same **`image` / `text` props** as **`ImageCard.Root`**, but passing **skeleton primitives** instead of **`Image`** / **`Text`**: + +- **`image`** → **`ImageSkeleton`** +- **`text`** → **`TextSkeleton`** + +`Root` composes real content with **`Image`** and **`Text`** (same imports as elsewhere in the app). The skeleton passes **`ImageSkeleton`** and **`TextSkeleton`** directly into **`Shell`** so loading views avoid **`Image`** / **`Text`** when that keeps bundles or behavior simpler. + +Reuse existing **`ImageSkeleton`** / **`TextSkeleton`** from typography or media primitives when available; avoid duplicate one-off pulse blocks. + +### Do / don’t: skeleton imports and composition + +```tsx +// Bad — skeleton nested on the compound object (pulls full card module into the route) +import { ImageCard } from "@probo/ui"; + + +// Good — top-level skeleton export; reuse Shell + ImageSkeleton / TextSkeleton +import { ImageCard, ImageCardSkeleton } from "@probo/ui"; + +// Inside ImageCardSkeleton.tsx (conceptually): +export function ImageCardSkeleton() { + return ( + } + text={} + /> + ); +} +``` + +The important part is **separate `ImageCardSkeleton` export**, **one `Shell` API** (`image` / `text` props), **shared shell layout**, and **reused `ImageSkeleton` / `TextSkeleton`**. + +## Variants file + +Keep the **`tv({ slots: { … } })` definition** (and derived slot functions) in a **standalone file**, conventionally **`variants.ts`** next to the component folder. Import it from **`Shell`** and **skeleton** modules so skeleton entry points can pull **variants + shell** without the rest of the compound module’s business logic. + +### Do / don’t: colocating `tv` with the heavy module + +```tsx +// Bad — variants defined only inside ImageCard.tsx; ImageCardSkeleton imports ImageCard and drags Root / hooks +// ImageCard.tsx +const imageCard = tv({ slots: { shell: "...", image: "...", text: "..." } }); + +// Good — shared variants module imported by Shell and ImageCardSkeleton only +// variants.ts — export imageCard (or slot helpers) +// ImageCardShell.tsx — import { imageCard } from "./variants" +// ImageCardSkeleton.tsx — import { imageCard } from "./variants" +```